Spec sheet
All frequently asked questions →What it does
Blocks or reduces offline damage
Zero damage, or a percentage you set. The call stays yours, server by server.
Combat-logging protection
A player who quits during a raid stays vulnerable for as long as you decide.
New player protection
A quiet window after first login, so the server does not eat its newcomers.
Scheduled raid windows
Raids are only possible at the hours you announce. The rest of the time, bases hold.
Sanctuary mode and full PVE mode
Untouchable zones, or an entirely PVE server in one reversible setting.
Live view and one-click install
Protection status live in the launcher. Install and restart automated.
What works, depending on your host
Every feature
Dedicated server where you can drop your own files — One-click install from the launcher, restart included.
Every feature, once allowed
Host that allows server-side plugins — You need to drop a file into the server folder and restart it.
Not compatible
Host that forbids plugins — Nothing can run. Do not buy: ask your host first.
What you need
A dedicated Palworld server, PVP
With base damage enabled — otherwise there is nothing to protect.
The right to drop a file and restart
Access to the server folder, through the launcher or over FTP.
Telling your players
A change to raid rules is announced before, not after. The only human prerequisite.
Plain limits
It protects bases, not players.
An offline character can still be killed under the game's rules.
It does not protect against a raid run while the guild is online.
That is the game.
It does not work on official servers or console versions.
No menu inside the game.
Settings live in the launcher. In game, what is left is the admin « !orp » commands — which you can switch off — and the messages that warn your players: a raid window opening, a combat warning.